Link=Doom Orc: Difference between revisions

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===Loot===
===Loot===
[[File:bow doom.png|link=bow doom]]
[[File:bow doom.png|link=Doom_Orc_Bow]]


===Guide===
===Guide===
Doom.Orc is the first lair crit thieves seek out, because he holds the coveted +4 glowing crossbow that all thieves need. Magic Users(Thaums and Wizards) are not allowed into his lair at all, so only Knights, MAs, and Thieves can get in. He has about 3 or 4 orc companions that carry crossbows as well, but they are not +4 like the one he carries. A presence can also usually be found around him, which can make it very difficult for thieves to stay hidden in his lair. To enter his lair(which is SE of the portals) It must be night time.
Doom.Orc is the first lair crit thieves seek out, because he holds the coveted +4 glowing crossbow that all thieves need. Magic Users(Thaums and Wizards) are not allowed into his lair at all, so only Knights, MAs, and Thieves can get in. He has about 3 or 4 orc companions that carry crossbows as well, but they are not +4 like the one he carries. A presence can also usually be found around him, which can make it very difficult for thieves to stay hidden in his lair. To enter his lair(which is SE of the portals) It must be night time and cannot be a full or new moon to enter.

Latest revision as of 00:34, 7 November 2022

Doom Orc[edit | edit source]

Doom Orc.png

Stats[edit | edit source]

  • Weakness: Anything
  • Hit Points: Moderate
  • Damage: 10-30
  • Attacks: Doom Crossbow
  • Magic Abilities: None
  • Difficulty Rating (1-10): 5

Loot[edit | edit source]

Bow doom.png

Guide[edit | edit source]

Doom.Orc is the first lair crit thieves seek out, because he holds the coveted +4 glowing crossbow that all thieves need. Magic Users(Thaums and Wizards) are not allowed into his lair at all, so only Knights, MAs, and Thieves can get in. He has about 3 or 4 orc companions that carry crossbows as well, but they are not +4 like the one he carries. A presence can also usually be found around him, which can make it very difficult for thieves to stay hidden in his lair. To enter his lair(which is SE of the portals) It must be night time and cannot be a full or new moon to enter.