Skills & Spells: Difference between revisions
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Level !! Weapon !! Hand !! Thaum !! | ! Level !! Weapon !! Hand !! Thaum !! Thaum Spells !! Wiz !! Wizard Spells !! Thief !! Thief Spells | ||
|- style="background:#DDDDDD;" | |- style="background:#DDDDDD;" | ||
| 0 || Untrained || Untrained || Untrained || | | 0 || Untrained || Untrained || Untrained || NA || Untrained || NA || Untrained || NA | ||
|- | |- | ||
| 1 || Awkward || White Belt || Shaman | | 1 || Awkward || White Belt || Shaman || Curse [3] <br>Strength [3] || Aspirant || Magic Missile [3] || Skulker in Shadows || Hide in Shadows [3] | ||
(improves with level) | (improves with level) | ||
|- style="background:#DDDDDD;" | |- style="background:#DDDDDD;" | ||
| 2 || Mediocre || Yellow Belt || Apprentice || | | 2 || Mediocre || Yellow Belt || Apprentice || Fear [4] || Apprentice || Close/Open Doors [3] (50) || Master of Mischief || Close/Open Doors [3] (50) | ||
|- | |- | ||
| 3 || Capable || Green Belt || Initiate | | 3 || Capable || Green Belt || Initiate || Light [3] <br>Blind [4] <br>Protect from Fire [4] || Apprentice of Fire || Shield [4] (300) <br>Breathe Water [6] (500) <br>Light [3] (200) <br>Bonfire [4] || Diviner of Magics || Find Secret Doors [4] <br>Identify [3] (200) <br>Breathe Water [6] (500) | ||
|- style="background:#DDDDDD;" | |- style="background:#DDDDDD;" | ||
| 4 || Familiar || Blue Belt || Acolyte | | 4 || Familiar || Blue Belt || Acolyte || Protect from Cold [5] <br>Stun [4] <br> || Apprentice of Ice || Protect from Fire [4](200) <br>Darkness [4] (300) || Knight of Darkness || | ||
Darkness [4] (300) <br>Make Recall Ring [8] (600) | Darkness [4] (300) <br>Make Recall Ring [8] (600) | ||
|- | |- | ||
| 5 || Practiced || Red Belt || Healer | | 5 || Practiced || Red Belt || Healer || Cure [3] <br>Neutralize Poison [4] || Apprentice of Illusions || Protect from Cold [5] (300) <br>Find Secret Doors [4] (400) <br>Create Web [4] (100) <br>Create Portal [5] (400) || Opener of Ways || Create Portal [5] (400) <br>Neutralize Poison [4] (300) | ||
|- style="background:#DDDDDD;" | |- style="background:#DDDDDD;" | ||
| 6 || Competent || Black Belt || Canon(ess) | | 6 || Competent || Black Belt || Canon(ess) || Turn Undead [5] <br>Lightning Bolt [5] || Shaper of Fire || Fireball [5] (600) <br>Wall of Fire [5] (700) || Lurker in Darkness || Night Vision [8] (25000) | ||
|- | |- | ||
| 7 || Experienced || 1st Dan Black Belt || Exorcist | | 7 || Experienced || 1st Dan Black Belt || Exorcist || Banish [14] (6400) <br>Death [6] || Shaper of Ice || Ice Storm [6] (800) || Obscurer of Ways || Hide Door [9] (1200) | ||
|- style="background:#DDDDDD;" | |- style="background:#DDDDDD;" | ||
| 8 || Skillful || 2nd Dan Black Belt || Priest(ess) | | 8 || Skillful || 2nd Dan Black Belt || Priest(ess) || Raise Dead [10] || Wizard || Concussion [10] (1000) || Master of Water || Speed [20] (10000) | ||
|- | |- | ||
| 9 || Proficient || 3rd Dan Black Belt || Seer(ess) | | 9 || Proficient || 3rd Dan Black Belt || Seer(ess) || Fear Resistance [9] (1000) || Shaper of Illusions || Dispel Illusion [7] (500) <br>Illusion Fire [9] (2000) <br>Illusion Water [9] (2000) || Master of Air || Feather Fall [8] (20000) | ||
|- style="background:#DDDDDD;" | |- style="background:#DDDDDD;" | ||
| 10 || Exceptional || 4th Dan Black Belt || Summoner of Snakes | | 10 || Exceptional || 4th Dan Black Belt || Summoner of Snakes || Create Snake [7] || Illusionist || Wizard Eye [13] (4000) <br>Disintegrate [12] (6000)|| Master of Secrets || Wizard Eye [13] (4000) | ||
|- | |- | ||
| 11 || Brilliant || 5th Dan Black Belt || Summoner of Spirits | | 11 || Brilliant || 5th Dan Black Belt || Summoner of Spirits || Summon Phantasm [20] (1600) <br>Blind Resistance [11] (4000)|| Master of Earth || Peek [14] (10000) || Master Thief || Venom [10] (25000) | ||
|- style="background:#DDDDDD;" | |- style="background:#DDDDDD;" | ||
| 12 || Expert || 6th Dan Black Belt || Summoner of Demons | | 12 || Expert || 6th Dan Black Belt || Summoner of Demons || Summon [50] (3200) <br>Protect from Fire/Ice [21] (2000) <br>Phantasm LVL 5|| Master of Illusions || Fire Bolt (path) [10] (5000) <br>Protect from Fire/Ice [21] (2000)|| Shadow Thief || NA | ||
|- | |- | ||
| 13 || Astonishing || 7th Dan Black Belt || Prophet(ess) | | 13 || Astonishing || 7th Dan Black Belt || Prophet(ess) || Lightning Resistance [13] (6000) <br>idjinn|| Master of Air || Whirlwind [20] (7500) || Shadow Mage || NA | ||
|- style="background:#DDDDDD;" | |- style="background:#DDDDDD;" | ||
| 14 || Amazing || 8th Dan Black Belt || Patriarch (Matriarch) | | 14 || Amazing || 8th Dan Black Belt || Patriarch (Matriarch) || Protect from Poison [21] (12000) <br>Poison Cloud [24] (8000) <br>cdjinn || Mage || Ice Spear [14] (15000) || Shadow Stalker || NA | ||
|- | |- | ||
| 15 || Incredible || 9th Dan Black Belt || High Priest(ess) | | 15 || Incredible || 9th Dan Black Belt || High Priest(ess) || Stun Resistance [15] (9000) <br>Salamander || Lord of Fire || Fire Storm [16] (10000) <br>Fire Bolt (person) [10] || Shadow Lord || NA | ||
|- style="background:#DDDDDD;" | |- style="background:#DDDDDD;" | ||
| 16 || Master || White Sash || Master of Demons | | 16 || Master || White Sash || Master of Demons || Death Resistance [17] (8000) || Lord of Illusion || Dragon Breath Lightning [18] (12000) <br>Dragon Breath Fire [18] (12000) <br>Dragon Breath Ice [18] (12000) || Thief of Wands || NA | ||
|- | |- | ||
| 17 || Genius || Red Sash || Master of Dead | | 17 || Genius || Red Sash || Master of Dead || Protect Blind/Fear [27] (20000) | ||
efreet | efreet | ||
| Lightning Lance [20] (20000) || NA | | Lord of Air | ||
| Lightning Lance [20] (20000) || Thief of Cups || NA | |||
|- style="background:#DDDDDD;" | |- style="background:#DDDDDD;" | ||
| 18 || Unearthly || Gold Sash || Master of Earth and Sky | | 18 || Unearthly || Gold Sash || Master of Earth and Sky || Lightning Storm [32] (25000) || Archmage || Lightning Storm [32] (25000) || Thief of Pentacles || NA | ||
|- | |- | ||
| 19 || Immortal || Master || Heirophant | | 19 || Immortal || Master || Heirophant || Protect Stun/Death [52] (30500) | ||
dfreet | dfreet | ||
| Create Lava [33] (30000) || NA | | Magus | ||
| Create Lava [33] (30000) || Thief of Souls || NA | |||
|} | |} | ||
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You are considered fully trained (50% of a skill level) if the trainer says you must practice more when you attempt to train. | You are considered fully trained (50% of a skill level) if the trainer says you must practice more when you attempt to train. | ||
The training you receive remains with you permanently. | The training you receive remains with you permanently. | ||
Skill | Skill lost through death can be regained simply by practicing. | ||
The "Training Cost" listed below is the number of coins it will take to fully train you for an entire skill level | The "Training Cost" listed below is the number of coins it will take to fully train you for an entire skill level | ||
Remember though, you can only be trained a maximum of | Remember though, you can only be trained a maximum of half a level from your current skill. | ||
Also note that the cost you incur may incorporate costs for two different skill levels. | Also note that the cost you incur may incorporate costs for two different skill levels. | ||
For example, if you were skill 8 | For example, if you were skill 8 at 80% and had no training, fully training would train you through Level 9 at 30%, and the cost would be 20% at the level 8's cost and 30% at level 9's cost, i.e. (5,760 * 2) + (12,800 * 3) = 49,920. | ||
Magic skill increases per point spent, weapon skill increases per swing. | Magic skill increases per point spent, weapon skill increases per swing. | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Level !! Swings/Mana w/o Training !! Swings/Mana for 1% !! Swings/Mana w/ Training !! Swings/Mana for 1% !! Training Cost !! Per | ! Level !! Swings/Mana w/o Training !! Swings/Mana for 1% !! Swings/Mana w/ Training !! Swings/Mana for 1% !! Training Cost !! Per 10% | ||
|- style="background:#DDDDDD;" | |- style="background:#DDDDDD;" | ||
| Line 115: | Line 117: | ||
| 17 || 689,853 || 6898.53 || 344,927 || 3449.27 || 58,982,400 || 5,898,240 | | 17 || 689,853 || 6898.53 || 344,927 || 3449.27 || 58,982,400 || 5,898,240 | ||
|- style="background:#DDDDDD;" | |- style="background:#DDDDDD;" | ||
| 18 || 1,310,720 || 13107.2 || 655,360 || 6553.6 || | | 18 || 1,310,720 || 13107.2 || 655,360 || 6553.6 || 196,608,000 || 19,660,800 | ||
|- | |- | ||
| 19 || 2,496,610 || 24966.1 || 1,248,305 || 12483.05 || 262,144,000 || 26,214,400 | | 19 || 2,496,610 || 24966.1 || 1,248,305 || 12483.05 || 262,144,000 || 26,214,400 | ||
| Line 123: | Line 125: | ||
=== Risk Factor === | === Risk Factor === | ||
You can gain skill at a faster rate if you are hunting in areas that are within 7 levels of your character level. | You can gain skill at a faster rate if you are hunting in areas that are within 7 levels of your character level.(Mob/Area skill level NOT currently active) | ||
The system is designed to have you take bigger risks in order for your skill gain to increase. You can gain bonuses to your skill gain for the following factors. | The system is designed to have you take bigger risks in order for your skill gain to increase. You can gain bonuses to your skill gain for the following factors. | ||
* Creature Level within 7 levels of you | * Creature Level within 7 levels of you (Not currently active) | ||
* Low HP | * Low HP (less than 50% of current max HP) | ||
* Number of Mobs on screen | * Number of Mobs on screen (Not currently active) | ||
Latest revision as of 21:26, 29 August 2025
Jump to Experience
Skill Levels[edit | edit source]
| Level | Weapon | Hand | Thaum | Thaum Spells | Wiz | Wizard Spells | Thief | Thief Spells |
|---|---|---|---|---|---|---|---|---|
| 0 | Untrained | Untrained | Untrained | NA | Untrained | NA | Untrained | NA |
| 1 | Awkward | White Belt | Shaman | Curse [3] Strength [3] |
Aspirant | Magic Missile [3] | Skulker in Shadows | Hide in Shadows [3]
(improves with level) |
| 2 | Mediocre | Yellow Belt | Apprentice | Fear [4] | Apprentice | Close/Open Doors [3] (50) | Master of Mischief | Close/Open Doors [3] (50) |
| 3 | Capable | Green Belt | Initiate | Light [3] Blind [4] Protect from Fire [4] |
Apprentice of Fire | Shield [4] (300) Breathe Water [6] (500) Light [3] (200) Bonfire [4] |
Diviner of Magics | Find Secret Doors [4] Identify [3] (200) Breathe Water [6] (500) |
| 4 | Familiar | Blue Belt | Acolyte | Protect from Cold [5] Stun [4] |
Apprentice of Ice | Protect from Fire [4](200) Darkness [4] (300) |
Knight of Darkness |
Darkness [4] (300) |
| 5 | Practiced | Red Belt | Healer | Cure [3] Neutralize Poison [4] |
Apprentice of Illusions | Protect from Cold [5] (300) Find Secret Doors [4] (400) Create Web [4] (100) Create Portal [5] (400) |
Opener of Ways | Create Portal [5] (400) Neutralize Poison [4] (300) |
| 6 | Competent | Black Belt | Canon(ess) | Turn Undead [5] Lightning Bolt [5] |
Shaper of Fire | Fireball [5] (600) Wall of Fire [5] (700) |
Lurker in Darkness | Night Vision [8] (25000) |
| 7 | Experienced | 1st Dan Black Belt | Exorcist | Banish [14] (6400) Death [6] |
Shaper of Ice | Ice Storm [6] (800) | Obscurer of Ways | Hide Door [9] (1200) |
| 8 | Skillful | 2nd Dan Black Belt | Priest(ess) | Raise Dead [10] | Wizard | Concussion [10] (1000) | Master of Water | Speed [20] (10000) |
| 9 | Proficient | 3rd Dan Black Belt | Seer(ess) | Fear Resistance [9] (1000) | Shaper of Illusions | Dispel Illusion [7] (500) Illusion Fire [9] (2000) Illusion Water [9] (2000) |
Master of Air | Feather Fall [8] (20000) |
| 10 | Exceptional | 4th Dan Black Belt | Summoner of Snakes | Create Snake [7] | Illusionist | Wizard Eye [13] (4000) Disintegrate [12] (6000) |
Master of Secrets | Wizard Eye [13] (4000) |
| 11 | Brilliant | 5th Dan Black Belt | Summoner of Spirits | Summon Phantasm [20] (1600) Blind Resistance [11] (4000) |
Master of Earth | Peek [14] (10000) | Master Thief | Venom [10] (25000) |
| 12 | Expert | 6th Dan Black Belt | Summoner of Demons | Summon [50] (3200) Protect from Fire/Ice [21] (2000) Phantasm LVL 5 |
Master of Illusions | Fire Bolt (path) [10] (5000) Protect from Fire/Ice [21] (2000) |
Shadow Thief | NA |
| 13 | Astonishing | 7th Dan Black Belt | Prophet(ess) | Lightning Resistance [13] (6000) idjinn |
Master of Air | Whirlwind [20] (7500) | Shadow Mage | NA |
| 14 | Amazing | 8th Dan Black Belt | Patriarch (Matriarch) | Protect from Poison [21] (12000) Poison Cloud [24] (8000) cdjinn |
Mage | Ice Spear [14] (15000) | Shadow Stalker | NA |
| 15 | Incredible | 9th Dan Black Belt | High Priest(ess) | Stun Resistance [15] (9000) Salamander |
Lord of Fire | Fire Storm [16] (10000) Fire Bolt (person) [10] |
Shadow Lord | NA |
| 16 | Master | White Sash | Master of Demons | Death Resistance [17] (8000) | Lord of Illusion | Dragon Breath Lightning [18] (12000) Dragon Breath Fire [18] (12000) Dragon Breath Ice [18] (12000) |
Thief of Wands | NA |
| 17 | Genius | Red Sash | Master of Dead | Protect Blind/Fear [27] (20000)
efreet |
Lord of Air | Lightning Lance [20] (20000) | Thief of Cups | NA |
| 18 | Unearthly | Gold Sash | Master of Earth and Sky | Lightning Storm [32] (25000) | Archmage | Lightning Storm [32] (25000) | Thief of Pentacles | NA |
| 19 | Immortal | Master | Heirophant | Protect Stun/Death [52] (30500)
dfreet |
Magus | Create Lava [33] (30000) | Thief of Souls | NA |
The number within brackets [ ] denotes mana cost.
The number within parentheses ( ) denotes cost to buy from trainer
Training Costs[edit | edit source]
You are considered fully trained (50% of a skill level) if the trainer says you must practice more when you attempt to train. The training you receive remains with you permanently. Skill lost through death can be regained simply by practicing.
The "Training Cost" listed below is the number of coins it will take to fully train you for an entire skill level Remember though, you can only be trained a maximum of half a level from your current skill.
Also note that the cost you incur may incorporate costs for two different skill levels. For example, if you were skill 8 at 80% and had no training, fully training would train you through Level 9 at 30%, and the cost would be 20% at the level 8's cost and 30% at level 9's cost, i.e. (5,760 * 2) + (12,800 * 3) = 49,920.
Magic skill increases per point spent, weapon skill increases per swing.
These training costs are not 100% accurate, but are extremely close.
| Level | Swings/Mana w/o Training | Swings/Mana for 1% | Swings/Mana w/ Training | Swings/Mana for 1% | Training Cost | Per 10% |
|---|---|---|---|---|---|---|
| 0 | 50 | 0.5 | 25 | 0.25 | 25 | 3 |
| 1 | 67 | 0.67 | 34 | 0.34 | 100 | 10 |
| 2 | 100 | 1 | 50 | 0.5 | 300 | 30 |
| 3 | 160 | 1.6 | 80 | 0.8 | 800 | 80 |
| 4 | 267 | 2.67 | 134 | 1.34 | 2,000 | 200 |
| 5 | 457 | 4.57 | 229 | 2.29 | 4,800 | 480 |
| 6 | 800 | 8 | 400 | 4 | 11,200 | 1,120 |
| 7 | 1,422 | 14.22 | 712 | 7.12 | 25,600 | 2,560 |
| 8 | 2,560 | 25.6 | 1,280 | 12.8 | 57,600 | 5,760 |
| 9 | 4,655 | 46.55 | 2,328 | 23.28 | 128,000 | 12,800 |
| 10 | 8,534 | 85.34 | 4,267 | 42.67 | 281,600 | 28,160 |
| 11 | 15,753 | 157.53 | 7,877 | 78.77 | 614,400 | 61,440 |
| 12 | 29,258 | 292.58 | 14,629 | 146.29 | 1,331,200 | 133,120 |
| 13 | 54,614 | 546.14 | 27,307 | 273.07 | 2,867,200 | 286,720 |
| 14 | 102,400 | 1024 | 51,200 | 512 | 6,144,000 | 614,400 |
| 15 | 192,753 | 1927.53 | 96,375 | 963.75 | 13,107,200 | 1,310,720 |
| 16 | 364,089 | 3640.89 | 182,045 | 1820.45 | 27,852,800 | 2,785,280 |
| 17 | 689,853 | 6898.53 | 344,927 | 3449.27 | 58,982,400 | 5,898,240 |
| 18 | 1,310,720 | 13107.2 | 655,360 | 6553.6 | 196,608,000 | 19,660,800 |
| 19 | 2,496,610 | 24966.1 | 1,248,305 | 12483.05 | 262,144,000 | 26,214,400 |
| Total: | 5,275,122 | 2,637,564 | 498,073,625 |
Risk Factor[edit | edit source]
You can gain skill at a faster rate if you are hunting in areas that are within 7 levels of your character level.(Mob/Area skill level NOT currently active)
The system is designed to have you take bigger risks in order for your skill gain to increase. You can gain bonuses to your skill gain for the following factors.
- Creature Level within 7 levels of you (Not currently active)
- Low HP (less than 50% of current max HP)
- Number of Mobs on screen (Not currently active)