Skills & Spells: Difference between revisions
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| 17 || 689,853 || 6898.53 || 344,927 || 3449.27 || 58,982,400 || 5,898,240 | | 17 || 689,853 || 6898.53 || 344,927 || 3449.27 || 58,982,400 || 5,898,240 | ||
|- style="background:#DDDDDD;" | |- style="background:#DDDDDD;" | ||
| 18 || 1,310,720 || 13107.2 || 655,360 || 6553.6 || | | 18 || 1,310,720 || 13107.2 || 655,360 || 6553.6 || 196,608,000 || 19,660,800 | ||
|- | |- | ||
| 19 || 2,496,610 || 24966.1 || 1,248,305 || 12483.05 || 262,144,000 || 26,214,400 | | 19 || 2,496,610 || 24966.1 || 1,248,305 || 12483.05 || 262,144,000 || 26,214,400 |
Revision as of 00:10, 13 January 2023
Jump to Experience
Skill Levels
Level | Weapon | Hand | Thaum | Thief | Wiz | Thaum Spells | Wizard Spells | Thief Spells |
---|---|---|---|---|---|---|---|---|
0 | Untrained | Untrained | Untrained | Untrained | Untrained | NA | NA | NA |
1 | Awkward | White Belt | Shaman | Skulker in Shadows | Aspirant | Curse [3] Strength [3] |
Magic Missile [3] | Hide in Shadows [3]
(improves with level) |
2 | Mediocre | Yellow Belt | Apprentice | Master of Mischief | Apprentice | Fear [4] | Close/Open Doors [3] (50) | Close/Open Doors [3] (50) |
3 | Capable | Green Belt | Initiate | Diviner of Magics | Apprentice of Fire | Light [3] Blind [4] Protect from Fire [4] |
Shield [4] (300) Breathe Water [6] (500) Light [3] (200) Bonfire [4] |
Find Secret Doors [4] Identify [3] (200) Breathe Water [6] (500) |
4 | Familiar | Blue Belt | Acolyte | Knight of Darkness | Apprentice of Ice | Protect from Cold [5] Stun [4] |
Protect from Fire [4](200) Darkness [4] (300) |
Darkness [4] (300) |
5 | Practiced | Red Belt | Healer | Opener of Ways | Apprentice of Illusions | Cure [3] Neutralize Poison [4] |
Protect from Cold [5] (300) Find Secret Doors [4] (400) Create Web [4] (100) Create Portal [5] (400) |
Create Portal [5] (400) Neutralize Poison [4] (300) |
6 | Competent | Black Belt | Canon(ess) | Lurker in Darkness | Shaper of Fire | Turn Undead [5] Lightning Bolt [5] |
Fireball [5] (600) Wall of Fire [5] (700) |
Night Vision [8] (25000) |
7 | Experienced | 1st Dan Black Belt | Exorcist | Obscurer of Ways | Shaper of Ice | Banish [14] (6400) Death [6] |
Ice Storm [6] (800) | Hide Door [9] (1200) |
8 | Skillful | 2nd Dan Black Belt | Priest(ess) | Master of Water | Wizard | Raise Dead [10] | Concussion [10] (1000) | Speed [20] (10000) |
9 | Proficient | 3rd Dan Black Belt | Seer(ess) | Master of Air | Shaper of Illusions | Fear Resistance [9] (1000) | Dispel Illusion [7] (500) Illusion Fire [9] (2000) Illusion Water [9] (2000) |
Feather Fall [8] (20000) |
10 | Exceptional | 4th Dan Black Belt | Summoner of Snakes | Master of Secrets | Illusionist | Create Snake [7] | Wizard Eye [13] (4000) Disintegrate [12] (6000) |
Wizard Eye [13] (4000) |
11 | Brilliant | 5th Dan Black Belt | Summoner of Spirits | Master Thief | Master of Earth | Summon Phantasm [20] (1600) Blind Resistance [11] (4000) |
Peek [14] (10000) | Venom [10] (25000) |
12 | Expert | 6th Dan Black Belt | Summoner of Demons | Shadow Thief | Master of Illusions | Summon [50] (3200) Protect from Fire/Ice [21] (2000) Phantasm LVL 5 |
Fire Bolt (path) [10] (5000) Protect from Fire/Ice [21] (2000) |
NA |
13 | Astonishing | 7th Dan Black Belt | Prophet(ess) | Shadow Mage | Master of Air | Lightning Resistance [13] (6000) idjinn |
Whirlwind [20] (7500) | NA |
14 | Amazing | 8th Dan Black Belt | Patriarch (Matriarch) | Shadow Stalker | Mage | Protect from Poison [21] (12000) Poison Cloud [24] (8000) cdjinn |
Ice Spear [14] (15000) | NA |
15 | Incredible | 9th Dan Black Belt | High Priest(ess) | Shadow Lord | Lord of Fire | Stun Resistance [15] (9000) Salamander |
Fire Storm [16] (10000) Fire Bolt (person) [10] |
NA |
16 | Master | White Sash | Master of Demons | Thief of Wands | Lord of Illusion | Death Resistance [17] (8000) | Dragon Breath Lightning [18] (12000) Dragon Breath Fire [18] (12000) Dragon Breath Ice [18] (12000) |
NA |
17 | Genius | Red Sash | Master of Dead | Thief of Cups | Lord of Air | Protect Blind/Fear [27] (20000)
efreet |
Lightning Lance [20] (20000) | NA |
18 | Unearthly | Gold Sash | Master of Earth and Sky | Thief of Pentacles | Archmage | Lightning Storm [32] (25000) | Lightning Storm [32] (25000) | NA |
19 | Immortal | Master | Heirophant | Thief of Souls | Magus | Protect Stun/Death [52] (30500)
dfreet |
Create Lava [33] (30000) | NA |
The number within brackets [ ] denotes mana cost.
The number within parentheses ( ) denotes cost to buy from trainer
Training Costs
You are considered fully trained (50% of a skill level) if the trainer says you must practice more when you attempt to train. The training you receive remains with you permanently. Skill levels lost through death can be regained simply by practicing.
The "Training Cost" listed below is the number of coins it will take to fully train you for an entire skill level (10 ranks) Remember though, you can only be trained a maximum of 5 ranks (half a level) from your current skill.
Also note that the cost you incur may incorporate costs for two different skill levels. For example, if you were skill 8.8 and had no training, fully training would train you through 9.3, and the cost would be 2 ranks at the level 8's cost and 3 ranks at level 9's cost, i.e. (5,760 * 2) + (12,800 * 3) = 49,920.
Magic skill increases per point spent, weapon skill increases per swing.
These training costs are not 100% accurate, but are extremely close.
Level | Swings/Mana w/o Training | Swings/Mana for 1% | Swings/Mana w/ Training | Swings/Mana for 1% | Training Cost | Per Rank (Rank=10%) |
---|---|---|---|---|---|---|
0 | 50 | 0.5 | 25 | 0.25 | 25 | 3 |
1 | 67 | 0.67 | 34 | 0.34 | 100 | 10 |
2 | 100 | 1 | 50 | 0.5 | 300 | 30 |
3 | 160 | 1.6 | 80 | 0.8 | 800 | 80 |
4 | 267 | 2.67 | 134 | 1.34 | 2,000 | 200 |
5 | 457 | 4.57 | 229 | 2.29 | 4,800 | 480 |
6 | 800 | 8 | 400 | 4 | 11,200 | 1,120 |
7 | 1,422 | 14.22 | 712 | 7.12 | 25,600 | 2,560 |
8 | 2,560 | 25.6 | 1,280 | 12.8 | 57,600 | 5,760 |
9 | 4,655 | 46.55 | 2,328 | 23.28 | 128,000 | 12,800 |
10 | 8,534 | 85.34 | 4,267 | 42.67 | 281,600 | 28,160 |
11 | 15,753 | 157.53 | 7,877 | 78.77 | 614,400 | 61,440 |
12 | 29,258 | 292.58 | 14,629 | 146.29 | 1,331,200 | 133,120 |
13 | 54,614 | 546.14 | 27,307 | 273.07 | 2,867,200 | 286,720 |
14 | 102,400 | 1024 | 51,200 | 512 | 6,144,000 | 614,400 |
15 | 192,753 | 1927.53 | 96,375 | 963.75 | 13,107,200 | 1,310,720 |
16 | 364,089 | 3640.89 | 182,045 | 1820.45 | 27,852,800 | 2,785,280 |
17 | 689,853 | 6898.53 | 344,927 | 3449.27 | 58,982,400 | 5,898,240 |
18 | 1,310,720 | 13107.2 | 655,360 | 6553.6 | 196,608,000 | 19,660,800 |
19 | 2,496,610 | 24966.1 | 1,248,305 | 12483.05 | 262,144,000 | 26,214,400 |
Total: | 5,275,122 | 2,637,564 | 498,073,625 |
Risk Factor
You can gain skill at a faster rate if you are hunting in areas that are within 7 levels of your character level.
The system is designed to have you take bigger risks in order for your skill gain to increase. You can gain bonuses to your skill gain for the following factors.
- Creature Level within 7 levels of you
- Low HP
- Number of Mobs on screen