Editing Wizard HP and Mana Amulet Quests

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# A wizard and talented enchanter by the name of Alastyr has escaped from a jail cell in Oakvael. Also wanted by the Yasnaki, he attempts to flee to the adventurers' sanctuary of Kesmai town. Unfortunately, he is caught by the Yasnaki holdout, Ydnac, who keeps him in the back of his lair and attempts to extract information from him, looking for a way to restore the Brotherhood's power in Kesmai.
# A wizard and talented enchanter by the name of Alastyr has escaped from a jail cell in Oakvael. Also wanted by the Yasnaki, he attempts to flee to the adventurers' sanctuary of Kesmai town. Unfortunately, he is caught by the Yasnaki holdout, Ydnac, who keeps him in the back of his lair and attempts to extract information from him, looking for a way to restore the Brotherhood's power in Kesmai.
# A trusted member of the Wizards' Guild or (Part 1 above) who slays Ydnac (killing blow) and speaks to the confused, battered prisoner Alastyr will be recognized as his savior, when he notices the pin / earring. Anyone else he will be too terrified to speak to. Thankful, he'll tell his hero to meet him in Kesmai temple.
# A trusted member of the Wizards' Guild or Grand Order of Thaumaturges (Part 1 above) who slays Ydnac (killing blow) and speaks to the confused, battered prisoner Alastyr will be recognized as his savior, when he notices the pin / earring. Anyone else he will be too terrified to speak to. Thankful, he'll tell his hero to meet him in Kesmai temple.
# In Kesmai Temple, Alastyr will thank his hero and offer an enticing opportunity. He will help you re-enchant one of the Overlord's communication and mind control amulets to boost your magical power, if you can find one that is deactivated but intact. Unfortunately for you, only Vlad, of the Inner Circle in Leng, at the top of the Dark Tower, has gathered one of these amulets. He is trying to alter them to use on his own followers.
# In Kesmai Temple, Alastyr will thank his hero and offer an enticing opportunity. He will help you re-enchant one of the Overlord's communication and mind control amulets to boost your magical power, if you can find one that is deactivated but intact. Unfortunately for you, only Vlad, of the Inner Circle in Leng, at the top of the Dark Tower, has gathered one of these amulets. He is trying to alter them to use on his own followers.
# When the adventurer takes the amulet back to Kesmai temple, Alastyr will recoil in horror and urge you to take it away -- the Overlord's hold is still on the amulet. Concocting a scheme, he wraps the amulet in magical scrolls to protect you from its magic, and writes his instructions on the outer layer. To break the Overlord's magic, you must find a spellcaster with terrifying power. Since the OL himself would just use the amulet against you, your only option is Jack and Jill. A killing blow against either one of them will result in a burst of magic that will overload and fully deactivate the amulet. Take friends.
# When the adventurer takes the amulet back to Kesmai temple, Alastyr will recoil in horror and urge you to take it away -- the Overlord's hold is still on the amulet. Concocting a scheme, he wraps the amulet in magical scrolls to protect you from its magic, and writes his instructions on the outer layer. To break the Overlord's magic, you must find a spellcaster with terrifying power. Since the OL himself would just use the amulet against you, your only option is Jack and Jill. A killing blow against either one of them will result in a burst of magic that will overload and fully deactivate the amulet. Take friends.
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